Pretty disparate post today - sketches and ink-practise and a bit of Fathom-worldbuilding (because worldbuilding is the most fun you can have with your pants on, honestly).
Costume-ideas (i.e: visual identity) for the Whalerider-people. The one on the far left is Khazri, the one next to him is a tentative design for a standard soldier's uniform; the next is a random woman's outfit, and the one on the far right is probably a cloth-merchant. As a nomadic people, the Whaleriders tend towards becoming itinerant traders.
They also make a big deal out of concealing their faces (both genders); they think of faces as an important expression of identity - the shape of their soul, if you will - and it is therefore considered intensely private.
A variation on the theme of my most recent digital painting; this one focused more on feelings of protectiveness.